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Something's definitely going wrong if the game is running with FPS that low. Sadly I don't think I can help with this, since it's made with GM8, a legacy version of Game Maker with no official support anymore.

Since it's my first time ever making an idle game, I never thought about separating tick speed from FPS. But if I ever make another idle game in the future, that's something I'll do for sure. But thanks for the comment and sorry I couldn't be much help.

Aw man, thats a shame, it looks really cool.