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Is multiple routes possible like the original Outrun with varying difficulty? And then a combined consecutive super stage with all stages in a row.

Also, I don't think you should add drifting like Outrun 2/Coast to coast etc it made the game too easy as you car was almost invincible while drifting to collisions with other cars.  Original Outrun handling was just pure brilliant arcade game play, hard, challenging but fair with no gimmicks.

Something else I remember is that that Turbo Outrun had a much lower view than the original Outrun. It was too low and your own car would block the view of the road and traffic ahead, very annoying. If anyone played Top Speed/Full throttle you will also know what I mean as it suffers the same thing. Thankfully Taito raised the view up for Chase HQ.

Congratulations on your game, it's really enjoyable and sticks to it's 80s Outrun roots. 

(+1)

Thank you for the kind words!

I'm probably going to add 2 difficulty settings for the OutRun mode: brutal and slightly less brutal. 😉

I'm also going to make a Super Hang-On mode in the future where you simply drive from point A to point B. You'll be able to choose a set of stages, ranging from easy to hard. And one with all the stages combined like you asked. (And also the choice to go full Super Hang-On: only motorcycles on the road, the red arrows, only 2 lanes, and the checkpoint posts.)

And yes, I think it's best to leave out the drifting, although that means that there is no reason to turn off traction control, apart from the added difficulty/satisfaction and higher top speed.

And also yes, I also wanted to have a slightly higher horizon so you're able to see the road better. 😉

If you want: I've added a test version of v0.4.0 which includes a cruising mode: you drive through a series of random generated stages without a time limit. It's not finished yet: some stages have the start sign instead of a checkpoint and some have some weird transitions, but I think it should work.