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Hi,

Though I don't really know what you found boring about the course (granted, I've found a course here and there boring myself), one suggestion might be if you end up finding Unity courses boring in general, to maybe look at another engine and the tutorials or courses to it, and see if you have more interest in that.

With Unity, there's a bit of learning involved in getting started as a beginner, I feel. If you find it too hard, you may want to start with a slightly simpler engine like GDevelop, Construct 3, etc.

Though, as it stands, I'll keep my suggestions general as I don't really know what specific advice to give without more info on what you're looking to achieve, or what parts of game dev you might be struggling with.

In my opinion though, each engine tends to have its strengths and weaknesses.