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Really nice game~
Animations are smooth and lovely, and it's super cute how all the enemies are themed around shoes/footwear.
Love the sock snakes <3
Gameplay felt very well put together, enemies were placed to provide a thoughtful approach to dealing with them, and the boss's difficulty was just at the right mark. One of those things where you feel 'oh this is gonna be real easy, and then the other one just throws a boot at exactly the right time to throw your plan of attack off, making you need to consider where both of them are lest you get bonked.
The victory lap portion of it was a nice touch, and the game getting to that point was just the right length for it to not overstay its welcome at all going through it again.
I personally wasn't huge on how slippery the main character is, just not my taste in platforming outside of context sensitive points like ice levels, but it wasn't too hard to adjust to, and the plentiful checkpoints insures it won't stop most people from completing.
Solidifying the platforms felt great and intuitive, and blasting enemies away with the wand was fun too~
Only real critique I can offer is in regards to the tiles. They could use more love, maybe some way to incorporate the theming into them as well? They just feel like a bit of a side note in an otherwise well-polished experience