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I'm quite impressed with how you managed to replicate the '3D' mode that the console used for several games of this type. It turned out very well and is commendable. The progressive difficulty is very well done and doesn't feel unfair. Good job.

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Thanks so much! Triple handled most of that. Since we didn’t use a canvas or library, it was enlightening to be able to code live with him and see how he was working out various graphical problem-solving moments in the javascript code. He did some really cool things with CSS and Javascript that made me go, “I didn’t know you could do that!”