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I loved the artistic choice of the minimal style that makes the affordances and various traps placed in the levels understandable; unfortunately, the character controller makes movement in some sections really tricky.

I really appreciated that, given the structure of the levels, it allows, in some cases, to be able to reach the objective in different ways, which makes the experience more enjoyable and personal by not feeling forced to proceed following a preset path, but rather giving me the opportunity to try different approaches.

The music running along with the gameplay is very fitting and I did not find it in any way redundant or tiring, good job.