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(1 edit) (+1)

Good game, but needs a lot of polishing.

Enemies don't really have attack animations (at least cougar) and you don't understand when you are attacked.

You can hold RMB to use mage's alt continuously, but rogue can't do it for some reason.

So there was an enemy about to spawn and I was channeling my mage's alternative attack right at its spot. On creation, it supposedly turned on its black energy thrusters to flash out of level at the speed of light. And I got stuck because I couldn't kill it and move farther. That's a game breaking bug that needs to be fixed, otherwise you can't really play more than a couple of minutes.

Another thing. It seems like developers like speed of light really well, because you would need to be able to read at least at such speed to read the intro story. It shouldn't be like that. The new lines of text should show only after a click or press of a button, otherwise it would be either too slow or fast for someone. That's also a big issue.

If these things are fixed, it would be a really good roguelike game. Wish the developers the best!

Thanks for the feedback! Yeah, we definitely need A LOT of polish haha. Fixed the bug regarding enemy spawning and will make the intro text easier and more engaging to read when we continue this outside of the jam. Thanks!