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(1 edit)

Hello!

Sorry for the late reply; thank you for leaving a comment.

If you visit this link, you will see the function _update_click_polygon, which updates the mouse_passthrough_polygon property of the Window with every physics frame via the _physics_process call. Basically, the mouse_passthrough_polygon property decides which part of the screen is rendered and clickable at the same time. I hope this helps!

I rarely check itch.io about this project since it is on GitHub. I can provide further help on GitHub via issues if you happen to need more in the future!

Thanks