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(+1)

Game definitely fits the theme, easy in concept but harder in reality. I did find since most rocks were similar in shape it wasn't too hard to guess where to go, although I got a lot more okays than perfects. Some wider rocks with different sizes might be a cool addition if you were to continue development.

Music is nice, liked how the rocks would go on the shelf although I'm not sure what the criteria was that caused that.

(+1)

ah thank youu!! ^^ it's pretty hard to get perfect since the hitbox is pretty small wider and flatter rocks would certainly add some difficulty! i'll have to add that to the list of future edits :0

thank you thoughh ^^ ~~
the shelf mechanic is tied to total money earned :>
yeah there's for sure a lot of things that would make things more obvious. ;u; i just stopped early since it was the last day and i was already overtime