On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

This engages the same part of me that enjoys crosswords. The game is very simple, and I kept telling myself "I'll stop after this one" but the next one would pop up and I'd end up wanting to solve it. Spent longer on this than I expected.

Some of these I just didn't know, so it could have been nice to have a clue or two. Some of them were there in my brain somewhere and didn't want to come out, and it was maddening. Some of them are slightly different than I remembered and that was also maddening. I guess what I'm saying is my bad memory is maddening.

Had fun though :-)

Cheers, I think I may have made it with a bit too much stick and not enough carrot.  I might revisit it after the jam to make it a kinder and more rewarding experience that slowly teaches the proverbs to people.

(+1)

Hah! I hope I didn't overstate it. It's maddening in the same way that crosswords are maddening. The answer is on the tip of my tongue, just out of reach. I don't actually mind the difficulty because there's no real consequence to not knowing the proverb. 

I think you mentioned in another comment that it's not much of a 'game' because it's more of a learning/training tool, and I agree with that. I don't think that's a bad thing, because it did help me learn some proverbs that I didn't know, and helped me realize that I had mis-learned some of them, which was valuable in its own right.

If you _did_ want it to be more 'game-like' and add stakes to it then I think you'd maybe want to address the 'stick', or maybe not. Trivia is a game, and though not everyone loves it, trivia is quite popular.