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Hey Flavedo and co., this game is looking awesome! We took it in a different direction, but we're also using a hex-based grid, so I loved looking over your mood board and reference games (you might check ours out to see if anything there could help—dorf romantik, cross blitz, etc.)


I like that the game acknowledges that there are still profit motives at play in the world, even when trying our best to be environmentally friendly. I think that adds a nice amount of complexity and realism to the plan.


I'm really excited to play this one! I'm especially interested in the alternate endings you describe, like not telling the player the consequences of their actions until the end, then showing them how sustainable or unsustainable their practices prove to be in the long term. Thanks for submitting, and best of luck with the jam! :)