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Thanks!  I think I'll add that mode.  Can you explain what you mean by inherit instead of nearest?  If I could fix that it'd be nice!

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Sure, so essentially you just click on the object you want to change, then in the panel that shows up on the right, click on "Texture", then where it says Filter, set that to "Nearest" instead of "Inherit"
Object > Texture > Filter > Nearest

If you have the object (fish in your case) saved as a scene I believe you will need to right click it, then press "Open in Editor" and do the previously mentioned steps in that menu.

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Okay, I tried that but it makes it seems more glitchy and pixelated....

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It makes the pixels a lot clearer but if you don't like how it makes it look you can stick with inherit, i generally go with nearest for everything but its up to you if you like how it looks