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The game premise sounds really interesting, and there are a lot of cool ideas listed in your design doc! Unfortunately it looks like you weren't able to get to most of it.

When I played I was unable to spawn in as any different creatures, I just spawned as a man with a few different shirt colors, and I didn't notice any difference in gameplay. It would be cool if we could pick between what we play as! The game also seems to crash anytime you die.

I would say the idea has promise and I like how you took inspiration from the theme.

Hello, thank you for playing the game and reading the GDD and for leaving the review :)

Yes, we did not get the time to make a proper map and implement the random spawn and playtest, so we just used a debugg functionality to startas the first child object in the editor and just play as a peasant in a village.

We did manage to implement the different characters, and you can play as them only if they kill you, so going to the left you can let the ghost kill the peasant and you will control the ghost, to the right there is the werewolf and Nord in the castle the vampire.

They have different control characteristics, and we prepared the different collisions, but we did not have time to make a proper map, so no real way to show that off.

Also, left from dev time are the 1..9 keys that just switch to that index of the character to playtest to easily try it out.