Nice job getting a game in! It would have been nice to have the attack zone a little clearer, I think I got too close to enemies. Also have some background at the base for a bit more visual appeal. I love the title image!
Viewing post in MOTHMAN - Flight of Blair Mountain jam comments
The attacks are definitely a little weird. I ended up doing an implementation where the player’s attack register when within a certain area around the enemy. Because of that, attacks don’t even require the correct orientation towards the enemy lol. Next time I’ll probably try something a bit different there, I just had issues figuring out how to pass a signal between instanced nodes