Omg this was really cool! It felt like it read my mind after the 2nd loop!
I enjoy challenges and speedruns, as well as hoarding and collecting everything in sight, so on paper, this game was quite perfect for me.
My only real gripe is those damn acorns. You have the jump grace period before-hand, but nothing after touching it. So it appears that you're only rewarded for timing "badly", being earlier. If you time the jump almost perfectly, it doesnt matter as it seems to not register the input any frames after the bounce. This was genuinely the only part that made me kinda annoyed. The floaty air controls are also there, but honestly, it's just something that can be utilized or gotten used to.
Not as bad as the corns, but the camera is a little frustrating, given that youre falling down a lot of the levels, and it's just a matter of learning where you can actually fall over and over on each attempt, and not really being able to react properly to it.
But yeah, the first stage was me wanting to collect absolutely every eye, stage 2 was the same, but I was getting tired of it, then I thought, "Ok, next stage, im just not gonna care about the money and just beat the recursion", low and behold, I now have to avoid the eyes, lmao. Then after that, it was "lets just see how fast I can do it"
Really love that mechanic!
Final time was 30:34 | 408 eyes