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I like how you used the darkness effect + infinite enemy range to drive up the tension. It’s interesting that it really feels like a “complex” bullet hell despite all bullets spawning at near random positions.

Batteries are sadly extremely random. On my first playthrough I got to like, level 5 and found no batteries since wave 1. From my observations they seem to despawn after some time and, combined with darkness, are really hard to find. And even once you find them ,the extended vision doesn’t seem that much helpful. Would be cooler to get something else, maybe a super attack to destroy enemies effectively, since they have so much health.

Thank you for your feedback! I'm glad you appreciate the tension created by the darkness effect and infinite enemy range, as well as the complex bullet hell experience despite the randomness of bullet spawns.

We hear your concerns about the batteries being too random and difficult to find, especially with the darkness effect. We'll look into adjusting their spawn mechanics to make them more consistent and impactful. Your suggestion for a super attack as an alternative reward is interesting and something we'll consider for improving gameplay balance, especially against enemies with high health.

Your insights are valuable to us as we continue to refine the game. Thanks again for playing and sharing your thoughts!