That was a wonderful little experience, giving strong SNES-era (Earthbound, maybe?) vibes, but darker. The walk through the hall honestly could have been a fair bit shorter, using each hazard only a few times in different combinations. I loved the mini-games, seemingly pointless as they were. I wish there was some sort of recall to them at the end (screenshots of the state you left each in before the ending text, perhaps). One of the better little entries I've played so far, very well done! Thanks for making a game!