Hey, I enjoyed this one a lot! I was able to beat it around my fifth attempt. The art style is really cool and a lot of the animations look smooth (especially that spider on the wall it almost looked like it was rotoscoped in a way).
Does the fertilizer advance the vine faster than the water droplets? At some point one of my strategies was to die to the bird or rat in a safe spot away from fire once the stage got harder to navigate.
One suggestion I'd make, I felt like respawning could've used a clearer visual indication. Sometimes I'd respawn and it would take me a second to see where my guy was but it was too late and I already ran into fire or something. Maybe some type of animation or bright effect.
You did a really great job with this!