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Hey, I enjoyed this one a lot! I was able to beat it around my fifth attempt. The art style is really cool and a lot of the animations look smooth (especially that spider on the wall it almost looked like it was rotoscoped in a way).

Does the fertilizer advance the vine faster than the water droplets? At some point one of my strategies was to die to the bird or rat in a safe spot away from fire once the stage got harder to navigate.

One suggestion I'd make, I felt like respawning could've used a clearer visual indication. Sometimes I'd respawn and it would take me a second to see where my guy was but it was too late and I already ran into fire or something. Maybe some type of animation or bright effect.

You did a really great job with this!

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Thank you! Yes, the fertilizer gives a three second additional factor to the plant's growth. I figured that someone would realize that they had to strategically die to get the crop to grow fast enough, you just have to be sure you aren't buried in fire afterward.

The animation was one reference frame and then entirely by hand after watching a YouTube video of a walking tarantula. Kinda my thing. I'm really glad you liked it. I generally use Krita for this stuff, though there are plenty of other options.

Sorry about the lack of clarity on the respawn, it was just a question of running out of time at that point. I'm happy you had fun though!