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Not my usual cup-of-tea, but this is a pretty solid base. The torch mechanic is interesting, though it pretty much just killed me when I was trying to figure out why having more light mattered at all. 

On my 3rd life the pool spawned just next to where I started, so I just used the torch to lure all the wolves over and took them out while taking a swim. After that, just kinda wandered around, wondering if there was more to see.

The music set the atmosphere pretty well and I really enjoyed the way the light played with trees to obscure vision. Really gave a spooky vibe. 

Also, I have to wonder why all the antelope want this druid dead.

ha thank you for the play and feedback, I can understand the questions about an ending.  I had to leave a few Wildcards on the cutting room floor, that would have added to the loop I think. scope is hard!

You were meant to visit Shrines for each animal to unlock a Transformation and extra cool down ability (Wolf move two spaces, Antelope jumps walls, Snake ranged venom Attack), using WASD to transform 

Also Antelope were meant to start Passive, and after X Antelope kills across plays, there would ne a Consequence that they would all be Hostile.