The wall jump is a little finicky, and the difficulty pretty quickly ramps up to "I want to use my controller" levels of precision required. Outside of those, the movement is smooth, the dash is satisfying, and the SFX are on point! The art style was great and consistent throughout!
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Difficulty was definitely my main struggle when designing this game. Before the uploaded version, there was actually another even harder version that I thought was fine, but thankfully I didn't upload that otherwise I feel like the game would've been straight up rage-inducing (if it isn't already). The criticisms you brought up are fair, but I appreciate what you said about the other things as well. This was my first game jam where I handled the art, and I am fairly happy with how I did. Thanks for playing my game! :)