I think we've got a case of overscoping here, if I can be blunt. All the ideas are there and functional, but none of them alone are polished enough to feel engaging or compelling. That's not to diminish the sense of accomplishment you should feel; you crossed the finish line with a project I was able to play, and in a weeks' time that's something to be proud of for sure! 3D modeling and animation alone can be a nightmare, and I always think it's a bold move to go 3d in a jam. Good for you for taking the risk, and great job finishing! Thanks for giving us a game to play!
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100% agree. I thought we had an okay handle in scope, and then throughout the week kept cutting things and cutting more things. But I didn’t think about ensuring what was in got polished. I am excited for the next game jam to try and see how much I learned about creating manageable scope to polish.
Thank you for playing our game!