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I can't tell you how much I appreciate the Easy difficulty - I'm not much for bullet hells, but this one is so visually engaging and has a great concept! The death SFX seemed pretty loud and I wish there were some sounds for shooting, but I'm guessing it was a matter of time constraints which is completely understandable. Excellent take on the theme! I loved the skulls rising up and down in the death barrier. The sides closing off at regular-ish intervals is a clever way to up the ante, but I did wish enemies suffered the same fate if they didn't get out in time (though I bet this would require more coding and affect balancing a lot). Great job!

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i think there is a sound for shooting, thanks for the feedback tho!

I went back to play again and you're right, it's there! It's reeeeeeally quiet though, and turning up the volume loud enough to hear it makes the death sound painfully loud :( I'd definitely play again when the sound is balanced!

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(oOF ig the death sound is a big problem, should now be fixed tho