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SpookyMan

327
Posts
3
Topics
16
Followers
9
Following
A member registered Nov 12, 2022 · View creator page →

Creator of

Recent community posts

Walk to the right, Click on the firet hat has a -1 on it to xalibrate it, walk to the right again and there should be a  red portal, go through it

(97 what exactly? ) thanks for playing!

WHY DO THE ZOMBIES STILL NEED TO ORDER FOOD!!!, this game is really fun and the concept is funny great Job! (to you and to italian delivery guy)

love the art and the sfx while the constant engine sound may a little loud, i love the concept, really good for just 2 days!

fun game, i think the pixelart needs some work but it already looks pretty good as is, honestly for your first godot project this is good! good job man!

needs more polish, but overall a pretty good concept and like the simple pixel art style!

I really like the music and the effects!, just wished there were more SOUNF effects though but other than that this so so frickin cool!

IGFJENDCJVFRHENDFJRH IT LOOKS SO GOOD. THIS FEELS SO FRICKIN POLISHED.. THIS FEELS LIKE AN ACTUAL LIKE GAME AND NOT A JAM GAME MADE IN 4 DAYS

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YES DESTRUCTION, love a simple tasty planet style game

really really really fun game.. i thought i was pretty good at it and then oh good the 200K???? that... yea. love the art/style its very fun.. overall amazing job!

a pretty  good game

fun puzzle game! i honestly dont have anything bad to say about this game its literally amazing

THIS IS SO COOL! THE ART THE MUSIC I LOVE ALL OF IT

this was really cool, the visual style is uh cool and while i do think the gameplay needs more substance it was fun while it lasted

OMG THE ARTSTYLE IS SO CUTE I LOVE IT. it toook like 2 attempts to figure out holding a and d to extend leg tho but thats a really minor nitpick overall amazing, but a little too hard for me

OMG THE ARTSTYLE IS SO CUTE I LOVE IT. it toook like 2 attempts to figure out holding a and d to extend leg tho but thats a really minor nitpick overall amazing, but a little too hard for me

really fun concept. its realyl cool! the dragging was kinda finicky but i think that was the point so yea 5/5!!

oh yeah!!

cool concept!!

it looks so cute!! its not really my type of game but overall amazing this game is so cool!

OMG THIS IS SO FRICKIN GOOD. SO FRICKIN FUN I LOVE THE CONCEPT, REALLY REALLY AMAZING

Simple but really good! love the concpet of tying up scale with position/perpective, the art and music is amazing!!

the rocket jump was meant to be more useful since the plan was to make it more vertical. I really had to rush level 2 and 3 in like an hour or so so i didnt have any time to actually  make any good levels. Thanks for the feedback :D

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yea... I didnt really have much time to make the gameplay... My plan was 3 levels then a cutscene 4 cutscenes 12 levels in total.. But then exams came up and i had to cut it down to 3 levels in total...

fuckin love the artstyle i thought the concepts and ability's were very cool But i  didnt like that slopes werent actually slopes in the collisions ;(

wow!! really polished!! this def gonna win the jam!!

super polished game!!! love the wind!!!! the animations to the sound effects and the vfx all amazing!!

Brickbreaker Tech OP! this game is so cool!!!!! LOVE the visuals the sound design is GREAT and it fits the theme REALLY WELL!!! good job!

Really fun game but maybe the player and the heat rising was a bit too high... but thats prob bcus i suck at this game GOOD JOB :3

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Solid game! just wish that it had wavedash.... or atleast an 8 directional dash ;( but that would require tweaking the whole game and level design. Anyways i think that the candles and Fridges area could be Circles instead of Squares and i didnt really get to die via sunlight or melting.. Great GAME!!! Super Cool and really good!!!BUT i havent gotten to the final level yet.. ill update my rating once i beat the game

whaaa :( oh...

the sliding with the ceiling is uhhh, not intentional, thanks for the feedback!

its nice and simple, the art was pretty cool, did get kinda tired of dying and having to restart from the beginning and replay all the levels again, but its pretty cool!!

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The art at the beginning looked pretty good, the mouse sensitivity is way way to much and there is no way to lock it to he middle of the screen, it was a bit jank with random red vignette effects without a hp bar (which is what i think its insinuating), i read the other persons comment on this game and my feedback is almost the same as his, i couldnt figure out how to get out of the first garden, pretty good story looking at the intro

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(you also dont need to actually hold any buttons to walljump?) just touching a wall and pressing space will walljump you you just need to hold the oppisite direction of the wall, AFTER you commit to a walljump to gain some extra distance., thanks for the feedback tho!, may i know where the "cannon area" is? what stage did you get to?

(i think the theme was pretty clear?, you only have 1 hp so every mistake is your last?)

What time did you get if i don't mind asking?

oh this is really good, objects /platform are hard to see at times tho!, enjoyed most of it, BUT was kinda pissed when i discovered FALL DAMAGE WAS A THING?, walljump feels weird but other than that, yea really cool!