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Nearing the end of my first playthrough and thoroughly enjoying myself. Hoping to get eyes on a mystery figure who seems to connect everyone together (but has only visited people and never checked in) and a corrupt cop just threatened to pin the murder on me if I didn't start playing things his way.  I get the feeling I might just try and pin this on someone to get the heat off!

Let me know if you get away with it! 

Probably the worst possible outcome!  I purposefully framed someone because I thought she deserved it and then ... It turned out she was the murderer, but everything I thought she had done had been done by the murder victim. Then the motel closed and I vanished ....

As a question, do the motive values have any impact on the end game or are they just there to guide the storytelling?

(-1)

The Motive value just signals when you've compiled enough evidence (or "evidence") to finally point the finger at a Guest. In the fiction, it's when you've got enough to potentially put someone away. In the numbers, it just guarantees play will go on long enough to introduce complications.