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As others have said, the game needs a lot of polish. Playing as tank, it's very hard to get in range to attack the enemies because their attacks are instantaneous and without warning. It makes it feel like a lot of damage is unavoidable.

Another minor criticism I have is the intro should not pass automatically, I think. Let me read at my own pace and click or press a button when I'm ready to play!

Still, I like the fact that the rooms aren't too cluttered and the enemy spawns are well paced.

Wishing you the best with the rest of the development!

Yeah... especially with the time constraints the animations of the enemies were very lacking. The intro was a last minute addition and we really didn't get much chance to actually play with it so thanks for that feedback when we get a chance to update the game we will likely fix that. 


Thanks for the feedback though it was very helpful!