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(1 edit) (+1)

Thank you for your kind words I'm more than happy to help! Finally got a chance to do a run last night and wow switching between characters with number keys gives the player so much tighter control it's kind of crazy! I was able to just squeak through some battles I didn't think I'd ever be able to beat on the first try. (Also, are the chickens getting scarier or is that just my imagination?) I'm digging the hat options a lot. I went for the Top Hat for most of my characters for that sweet sweet free money but I think next time I will try swapping over to a different hat late game to increase survivability for tough battles I can't beat on the first try. Initially I was hesitant to try out shields because I was so used to two weapons but I ended up putting them on one of my characters with the aggro-drawing helm and it was super powerful in the later battles. It made them feel much more unique and specialized, almost like they had become a tank class character.  I'm impressed with the amount of satisfying options and complexity you've added with all the changes and tuning! My only issue at this point is it might be a little too easy with the increased control and hat and frenzy gold, although that just makes me want to see if I can actually pull off a full one-handed run. Great work, looking forward to all your future efforts!

I really, really appreciate this!

Glad to hear using the keyboard works well, I still end up clicking most of the time through force of habit. (If the chickens are getting scarier they're doing it of their own accord.🐥🔪)

When I first started working on the game I had dreams of making a lot of synergy items so players could specialize each character if they wanted to. I wasn't able to add any of that during the jam, the shield and helmet combination was the easiest concept like that to test out. I'm glad it's a viable option at the very least.

I'd definitely prefer for it to be too easy than too difficult. You're also very good at games in general from what I've seen (I tried so many times to do even half as well in Dracs After Dusk...) so I'm not too worried about the difficulty just yet. :)

Again, thank you so much for the invaluable feedback! :D