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(1 edit)

Update 1

This update is simply for improving the first demo after it was released. Since this demo was so small, I didn't need to do much.

Bug Fixes

  • Fixed a crash related to an enemy trying to reload when dead.

Gameplay Changes

  • Dashing now makes you dodge enemy attacks (this wasn't a bug, my intentions on dashing simply changed).
  • More indication on when enemies are damaged.
  • Balance changes (ex. shotguns having smaller mags).
  • Added text boxes in the level to give additional information.

Behind the Scenes

  • Originally my characters (the player and enemies) were a stack of sprites, so they had a body, then a separate object for the outfit and face if applicable. Now it's all in one sprite so it's easier for me to manage the character's appearance.

I don't think this demo needs any more improving, so now it's on to further developing the game itself. The second demo will most likely come out sometime in August and will showcase different stuff. I don't plan on doing more than three demos before the final release.

Thanks for reading!