Hmm does the skill we choose when reincarnated will change how the story drive or it just work like a passive skill to make the specific mechanics working more powerful, like mind reading help you can easily get closer to the girls, other npc, more easy to making relationship, more rewards in the quest, reading enemy movement or next move they will use,... The fate manipulating it actually when you really want to compare to other skills, it soo fucking powerful, but maybe in the game it will nerf for more balance, when it work in battle i think it will work like you can reduce the hit chance of enemy increase your doge chance, increase hit chance, critical chance ( easy to hit the weakness of enemy ), when it work in event i feel it will increase chance to have more positive random event, more better loot,... Then come to elemental fusion, the text already hint something it can do, i think it will i crease mc body to work better with elemental = increase more elemental dame, resistance, but also increase the mc physical resistance, hp, defense, and you can be a mage tank ( what is something very ridiculous strong if it work ) and maybe can absorb the elemental hit mc to make the body more strong overall and show it in the stats ( you guy can make a progress bar at every elemental the mc absorb then it will increase the stats after certain amount the elemental the mc have absorbed). This is some of my think to the skill mechanic i want to suggest. You can just ignore me if you think my idea dont fit your plan
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we do have something in plan for the skills, they will be leveling up progressing the story and becoming more powerfull. For now the level one skills don't do very much just helping the MC a bit to get with girls.
He will get a more powerful one soon tho where we will introduce some scenes with the monster girls ;)