Sometimes you just want to WSAD around and shoot some sh*t, and this came through in SPADES to scratch that itch. Movement is smooth, and the enemy attacks are all pretty-well telegraphed. The alternating collapsing walls are such a sweet idea to keep the player moving!
The game was occasionally a little disorienting, for two reasons: I wish there was an actual crosshair asset, since my mouse cursor kept getting lost in the visual noise. And I wish there was an extra moment after dying to reset - I would often die and then get immediately get crushed by a collapsing wall before I could even get my bearings.
The art overall is fantastic. I love the classic geometric shapes for player, bullets and enemies, paired with trippy background visuals and lots of particle/filter effects. The soundtrack was groovy too!