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Hello! What a great character animation set. I really really like the way they run with the bat slung over the shoulder, and that there are separate animations when running left or right to keep the bat in the right hand. That's a small touch, but it really feels good.

It's entertaining to imagine a thug running through a classic Zelda dungeon with a baseball bat. I want to know more about the character.

There's potential here.

That "small touch" may have taken me too much time tho, I probably should have just made an illogical animation but more content instead...


In the base idea, i thought of more than one dungeon, but let's not get ahead of myself, with a week or so of hard work I only made a running guy

Yeah, I can empathize with that. 

I was fortunate to have a skilled artist on my team. Your animation far surpasses anything I could manage in a week. I would basically have had the opposite problem, where it would have ended up looking and sounding like garbage.

I wouldn't underestimate the value of aesthetics. They give a game its charm; without it, it's hard to get people to even give it a chance. Hang in there!