First stealth game I've played as I've been going through the submissions, I liked it! I liked the addition of the knockout & drag mechanic. Controls could use a little adjustment or a settings menu to let us choose preferences, I wouldn't want walk/run on a toggle, but I *would* want dragging the body to be on a toggle (mostly just for ergonomics with the default keybinds). The story basis is a great idea for a stealth game, I'd be interested to see where you go with this!