Very solid game! Movement and combat was good, although I do have a couple of points of criticism should it interest you (and I'm sure some of this is just due to a lack of time):
- The Q felt a little underwhelming as an aggressive option due to the staggered use and lack of damage, normal slashing has better damage output in every scenario
- Having no indication of how frequently I could parry was annoying in some sections
- The red dog enemies seemed to lack telegraphing for when they would dash, which made it a little iritating to learn their attack pattern
I know it may sound like a lot but these are really the only problems I had, and really they're just nitpicks for the sake of being thorough in my feedback. Cool and fun!