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(+1)

Thanks for your kind words!

I reaslised you could just avoid people and yoink the items from under them, but in the end I decided that was a valid way to play the game if someone isn't interested in the sex scenes, or as a challenge run.

Fair criticisim on not having time to enjoy the writing - maybe I should've made time slow down/freeze if you're not actually in an NPC's line of sight. 

I think the flickering is an issue due to Godot's web exports. I've never had it happen before, and it worked fine on my PC when developing it. Thanks for identifying its consistency though!