The concept has great potential! I'd love to see a full game of this.
I also found that the window cut off the bottom of my screen, so I couldn't see the last line of dialogue.
Thanks for your kind words!
I reaslised you could just avoid people and yoink the items from under them, but in the end I decided that was a valid way to play the game if someone isn't interested in the sex scenes, or as a challenge run.
Fair criticisim on not having time to enjoy the writing - maybe I should've made time slow down/freeze if you're not actually in an NPC's line of sight.
I think the flickering is an issue due to Godot's web exports. I've never had it happen before, and it worked fine on my PC when developing it. Thanks for identifying its consistency though!
Good game, the dialogue was quite funny.
I also liked having the images available before and after the game. I was dissapointed nothing sexy happened with the mage, though.
The platforming also felt like it required a few too many blind jumps, but overall very fun, one of the better experiences in this jam!
Thanks for the comprehensive feedback, I'm glad you enjoyed it!
You're right that the core override item has some physics issues, turns out I shouldn't have left it to the last day to extend on the items' physics system (who could have predicted, lmao).
For what it's worth, I've uploaded an adjusted version with where the walljumping is hopefully a bit easier (stronger jumps, so timing should be less critical).