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This is your FIRST GAME and you've not only put in the volume controls but also the sensitivity slider, both things that are so often lacking? THANK YOU!  I love that you put in multiple endings (I had to hold off on posting this comment until I managed to get 3/3, at last I did!), and the story had me really wanting to see the next step.

It'd be nice to have a key bind to let us advance the dialog, when you're hunting for those other endings its a little frustrating waiting for the dialog to play out at its own pace again, but this is a pretty minor nitpick.  I love how you implemented the water, and making the loch ness monster relatively formless rather than heavily textured actually helps add to the creep-factor when it pops up unexpectedly!

(Minor bug - the Main Menu button on the 3/3 ending screen didn't send me back to the main menu. Wasn't a big issue for me since that was me finally getting the last one, just FYI)

Yeah, the dialogue thing was a problem for me. Every time I would try to test on of the endings i had to watch the painfully long dialogue. I would usually just speed it up lol. I just found something that worked and ran with it, but moving at your own pace would've been nice. Definitely something to consider in later projects. 

And yes, I did notice that the last ending's button didn't work, buuut I REALLY didn't feel like fixing it. It felt like every time I fixed a bug a new one would occur haha. I've always wanted to make games and a felt that this jam would help me do just that. I often give up or just start new project because I get burnt out or have a new idea. Thanks for noticing my setting menu, it took me FOREVER to figure out. I had to watch an unreasonable amount of tutorials. Thanks for playing, I'm so glad you liked it!