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Okay. Not saying you're wrong but understand that building games takes time. The value I assign to a 10 dollar game is high, so the product needs to reflect that purchase price. What that means is I push erk to redo a lot of art, and he is known for being detailed. What is being built now is focused on continuity details. Things like the script is saying one thing and the visuals say another. So rebuilding assets to match these things is the primary focus for polishing.

I understand the desire to not want to wait. But I also won't poop out something worth less than 15 dollars at the 10 dollar cost.