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(4 edits)

I wanted to ask, how does adding extra damage dice (like Hunt Prey or Stealth attack) work with the potency system? Do you add the dice after you chosen 1 or two from the base weapon damage, Or are the hunt prey/stealth attack dice added to the pool along with the weapon dice to keep 1 or 2? And do the stealth attack and Hunt Prey dice have their own potency?

In the final version I settled on additional damage dice abilities being added to the damage pool, with the same Potency. A rule of thumb is that you always just make a single roll when rolling damage, and unless you have increased potency you always just take the highest die.

Hunt Prey and Stealth Attack are primarily built to make attacks with lighter / ranged weapons noticeably more consistent in high / max damage rather than making them massive damage pumps.