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Eh? You're not totally wrong but I think it adds a bit of replayability, which this game has but not a ton of right now. It's a decision that has good and bad aspects, but I think having a bit more player choice is always good, even if that means you can't see everything in a single playthrough. Plus it means the characters will act a little bit more, well, in-character, and the story is definitely one of the best aspects of this game in my opinion.

So yeah I get where you're coming from but I think the positives outweigh the negatives for me.

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I don't think that for an offline game where play hours hardly matters or that it's even counted, replayability matters! A House in the Rift, I still replay it with each major update because the Story is good, not because of the sex scenes only! Same for My Real Desires and Once in a Lifetime!


Locking Sayuri & Asami out and making them mutually exclusive is, imo, is a waste of Art and a potential for a good story where they come together after struggling.

Anyway, I'm done with this game. I won't play it. As I said, it would've been much better to not show a character have any feelings for MC only to lock them out rather than showing them have feelings and then making it so one choice locks someone out! That is annoying asf!

I also would've loved if it was one-on-one love story, but it's not! I certainly don't like the mix of "you can have a certain number of girls (which obviously is unreal in the first place), then you can't have those few (because now suddenly it needs to make sense)." 

It's really not genuine if you can't stick to a certain thing! That's also a reason I hate Harem, because most are half-a$$ed and changed in between just because of "maintaining reality & what people would say!'