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(1 edit) (+3)

I love the blocky aesthetics of the game. You've created a world that can both be soft, happy and calm as well as dark and menacing when the trees disappear and the island is covered in dust storms. The colors and palettes are very pleasing to the eye. And I love the little goat models. So cute! A simulation game to show how actions can change a world is also very interesting, and I like the detailed statistics you have in the corner. It might be good to add a UI to it, as the white can sometimes blend into the background.