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(1 edit)

I'm sorry to disturb, but could you please move the tiles a bit, because it is hard to import them.

Edit:
I've tried to add atlas padding, but it still doesn't work.

Do they all need to be moved a bit, or just that tileset specifically? If so by how much?

(4 edits)

The main tiles should be moved 2 pixels down.

The character animations are fine.

If you draw in aseprite, you can turn on the grid to check that every tile is inside a cell.

Thanks.

(1 edit)

Also, I recommend moving some tiles to aling with the grid, to make game dev easier. An example is here (Roofs and the campfire can be moved by 6 pixels to the left):

(+1)

Allrighty i fixed the example you showed, as well as altered the canvas size so its all lined up on the 8 x 8 grid, download version 1.25B and see if that fixes it. 👌

(+1)

Thank you so much!

Everything works now

(+1)

Nice! Looking good


🥳

(1 edit) (+1)

Oh also i noticed you dont have inner corner pieces in your photo, i updated the asset pack again and added that in for you, enjoy :)