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(+1)

Awesome little game with a lot of possibility for increased gameplay. I like that there are a couple of enemies and they each have different personalities, either go straight for you, go near and fireball or shoot arrows but flee when you are too close. I like the variety and would love to see even more. I would like to see a score system implemented so players can compete with each other. I like how the light interacted to the player. I think the spawning delay can be decreased just a bit or allow more than one to spawn at a time. I only noticed one glitch and that was an enemy was swapped with another. Maybe increasing the glitch timing would make it more entertaining. I know it was tied to the 60 sec theme but I'd rather see more glitches in a 60 sec timeframe instead. Really would like to see if this project goes further. 

(+1)

Thank you very much for playing! I'm going to continue with the project, fix some bugs and implement some improvements, originally I thought about adding more weapons (staff, bow, pistol) but I didn't have time hahaha