You could waste away a whole afternoon slamming the poor worm into a wall. It is THAT entertaining. Everything about this short game feels presentable and standalone, like it doesn't need a jam or great author or anything to back it up. It's a superb piece of work and all-around suitable for this jam.
Nits:
- Does this game have an ending? It has an incomplete sorta feel (And yes, I know it's only a prototype).
- Is there a purpose to the purple bricks about 15% of the way into the level? I could not do anything with them.
- I did not see anything about a double-jump mentioned in the game's instructions.
- Is 245 the maximum number of coins?
On a side note: I keep looking for ecaroh's comments for this game, but I cannot find them. Anyone know why that is? I can also tell the incredible author behind this game had just gotten off the NES Jam.