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You could waste away a  whole afternoon slamming the poor worm into a wall.  It is THAT entertaining.  Everything about this short game feels presentable and standalone, like it doesn't need a jam or great author or anything to back it up.  It's a superb piece of work and all-around suitable for this jam.

Nits:

  • Does this game have an ending?  It has an incomplete sorta feel (And yes, I know it's only a prototype).
  • Is there a purpose to the purple bricks about 15% of the way into the level?  I could not do anything with them.
  • I did not see anything about a double-jump mentioned in the game's instructions.
  • Is 245 the maximum number of coins?

On a side note: I keep looking for ecaroh's comments for this game, but I cannot find them.  Anyone know why that is?  I can also tell the incredible author behind this game had just gotten off the NES Jam.