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A jam submission

Snocke's SnadventureView game page

Collect the coins to repair your Sockopter!
Submitted by ecaroh.games (@ecaroh_games) — 11 minutes, 41 seconds before the deadline
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Snocke's Snadventure's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#23.8333.833
Theme#34.1674.167
Audio#34.0004.000
Overall#34.0004.000
Graphics#44.0004.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is this a Remix/Remake?

Yes

If so, please share what your starting 'ingredients' were in your new recipe.
Used sprites from previous games and animated new sequences for them in this game.

Snocke, the sock snake enemy from "Ecaroh and the Critter Caves"
Kelfric, the gold wizard from "Super Ecarohvania"
Coins, an unused asset from previous game.

Borrowed code snippets from various previous jams as well.

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Comments

(1 edit) (+1)

i don't know how yall are enjoying crashing into wall, personally i enjoy going fast and not eating wall. (its is pretty funny tho)

Submitted(+1)

I've never been able to get very far with Godot so have huge respect for anyone who can make this sort of thing. It's already been mentioned, but I love Snocke's wall-bumping animation (their poor head!). The animation is smooth and the controls feel intuitive. Great work!

Submitted(+1)

Smooth movement and gameplay. Also the theme/flavour is weird (in a good way) and funny. Extra points for hitting the wall animation

Submitted(+1)

that worm will be in severe pain later, but is fast 

Submitted(+1)

You could waste away a  whole afternoon slamming the poor worm into a wall.  It is THAT entertaining.  Everything about this short game feels presentable and standalone, like it doesn't need a jam or great author or anything to back it up.  It's a superb piece of work and all-around suitable for this jam.

Nits:

  • Does this game have an ending?  It has an incomplete sorta feel (And yes, I know it's only a prototype).
  • Is there a purpose to the purple bricks about 15% of the way into the level?  I could not do anything with them.
  • I did not see anything about a double-jump mentioned in the game's instructions.
  • Is 245 the maximum number of coins?

On a side note: I keep looking for ecaroh's comments for this game, but I cannot find them.  Anyone know why that is?  I can also tell the incredible author behind this game had just gotten off the NES Jam.

Submitted(+1)

That was awesome! The movement was SO smooth and the animation for when he hit a wall cracked me up lol. 

Submitted(+1)

The wizard character is cool, and gameplay simple and satisfying. Well done!