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Snocke's Snadventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 3.833 | 3.833 |
Theme | #3 | 4.167 | 4.167 |
Audio | #3 | 4.000 | 4.000 |
Overall | #3 | 4.000 | 4.000 |
Graphics | #4 | 4.000 | 4.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is this a Remix/Remake?
Yes
If so, please share what your starting 'ingredients' were in your new recipe.
Used sprites from previous games and animated new sequences for them in this game.
Snocke, the sock snake enemy from "Ecaroh and the Critter Caves"
Kelfric, the gold wizard from "Super Ecarohvania"
Coins, an unused asset from previous game.
Borrowed code snippets from various previous jams as well.
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Comments
i don't know how yall are enjoying crashing into wall, personally i enjoy going fast and not eating wall. (its is pretty funny tho)
I've never been able to get very far with Godot so have huge respect for anyone who can make this sort of thing. It's already been mentioned, but I love Snocke's wall-bumping animation (their poor head!). The animation is smooth and the controls feel intuitive. Great work!
Smooth movement and gameplay. Also the theme/flavour is weird (in a good way) and funny. Extra points for hitting the wall animation
that worm will be in severe pain later, but is fast
You could waste away a whole afternoon slamming the poor worm into a wall. It is THAT entertaining. Everything about this short game feels presentable and standalone, like it doesn't need a jam or great author or anything to back it up. It's a superb piece of work and all-around suitable for this jam.
Nits:
On a side note: I keep looking for ecaroh's comments for this game, but I cannot find them. Anyone know why that is? I can also tell the incredible author behind this game had just gotten off the NES Jam.
That was awesome! The movement was SO smooth and the animation for when he hit a wall cracked me up lol.
The wizard character is cool, and gameplay simple and satisfying. Well done!