I love the aesthetic/feel and I can see the plan you have in mind for your game by playing your demo. Although I just wish there was a better explanation for what I'm supposed to do with all the wooden planks I was getting from the forest, because all I could really do with them was stack a bunch on top of each other to the point that they stretched across the entire screen. However, I'll let this slide as this is just a prototype and it's still playable. Looking at your game design doc, I can see you plan on implementing the theme through hazard cards and can't wait to see them in action. Either way, your game looks fun and kind of reminds me of Catan, I can't wait to see how your game evolves over the jam.