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(+2)

Rescuing characters and using them as lives is a neat idea. Some notes from my playthrough:

  • I wish I didn't have to pick up every item in my way. There were times I wanted to keep using my AK for example but then was forced to pick up a pistol. I tried jumping over them but I was still picking up the weapons on the ground.
  • The larger enemies might have too much health, or I was just using weak weapons. It would take a very long time to kill them.
  • Sometimes the enemies will spawn right on top of you which is rough

    Overall cool project and good job on finishing it!
(2 edits)

Glad you enjoyed the survivor idea and thank you for the feedback.

  • Was in doubt whether I made the right decision with this so I really appreciate the confirmation, I will look at making it be interacted with instead of just trigger
  • The idea for the bosses was to have the bosses to not be hurt by specific weapons like the pistols, although I am with you that it can still take some time with all the weapons. Perhaps if I work on it more I can have playtesting for game balancing 😉
  • Yep, I think the whole spawn system needs redoing, seems to be quite buggy


Update: Released an update to the game responding to some of the points made, thank you again for the feedback 😊