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(1 edit)

There is a proposal to hang a visible timer in the arena with a countdown of these three minutes, so that the player understands that the process is in progress, and does not wonder whether the game has frozen or not. :) It's psychologically more comfortable. And if something goes wrong, you wait for the timer to end rather than restarting the level. :)

That timer was added very very late in this update, to help fix issues with softlocks. I included it in the patch notes, but do intend to add a visible timer sometime this month.