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Hello Relic, can you try if it gives you the same error if you add the plugin to a new project? Also, can you send me the contents of your .csproj file inside your project, to see if you have any unusual configuration there?

Please also make sure you precisely followed each of the installation steps here:

https://cookiebadger.github.io/assetplacer-docs/installation.html

Yes it give me the same error on new project as well. I tried using older version to see if that might help but I keep receiving the same error. How would I send you the .CSpro file?

unfortunately, I cannot tell how to fix your issue from this information. Since it happens in a new project, I suspect there might either be a problem with your .NET installation (maybe try upgrading it to a newer version), or with the version of Godot you downloaded (make sure it is the mono version). If the problem persists, you may contact me here so we can try to do some deeper troubleshooting.

I redownloaded Godot and that seem to have fixed adding the plugin however when trying to place it I get this error now. I also tried messaging on discord but it just take me to my server

I am happy to hear that you were able to solve your issue. The warning you get now should not be a problem, and only appear when you open the project. If it annoys you, you can change all instances of "EditorPlugin.GetEditorInterface()" with "EditorInterface". The reason for the obsolete code is backward compatibility with Godot 4.0.