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Really cute game. I liked the sounds, the music, the design. Very cool.

It did feel like the switching didn't really make much of a difference. It just changed the look, but both "platformers" were pretty much the same. Maybe if one was on the ceiling, or they had to be done in a specific order because actions in one "world" affected the other? I think that would have added some nice depth to the game. 

That's more a suggestion if you keep going forward with the game that it is a criticism. This is a solid little game. Nice work.

(+1)

Maybe I'll add more buttons, like activate that button to unlock the invisible path in the other world after the jam because I started late and did not have much time for the ideas. Thank you a lot for the feedback!