Okay. I hope this isn't my fault.
Like Drip, it's a nice game, but the steering is an issue again. This time there is no automatic movement, but it's hard (lacking some tolerance, maybe on a Jumpman level) or guidance getting around corners and branches. Amidar's movement feels nicer in comparison. I guess both forms of movement can be tweaked until a point, depending on the design, at which one feels better than the other.