I got some good news and some bad news.
The good news is that this is a prototype copy and I'm still working on it, so it can always get better.
The bad news is that it can only get worse from here.
Is the game trying to say something? I don't really know myself. A lot of this game is designed primarily without planning; it's just me making it up as I go along purely on id and ego. But I do want to make the game better I just gotta figure out how. The progression is intentionally unhinged so that might not change but the combat I do want to work on for sure.
What would you suggest to make the acquiring of skills less sloppy? And what would you suggest to make it less janky or should I just lean harder into the jank? Also should I make more open allusions to living conditions in the Baltic States in the 1980s? Any information you can give me will help!
I appreciate you giving me some kind of a review though; I really don't know if the game is funny or not either. Even less so offensive or transgressive, whatever that means. But we'll see how things evolve over the next 50 years with this game.